While waiting for a new and exciting project to land on my table after finishing my assignments in last project, Collabora gave me the opportunity to start tinkering with the hot Qt Quick, recently released in Qt 4.7 by Trolltech people. I had already read a bit about it in the past, and even attended some talks and demos at Akademy 2010 in Tampere, Finland. So I spent first days mainly reading docs, running and reading examples. But to really learn something I have to get my hands dirty with it, so I decided to create a small tetris-like game with QML, just for learning purposes, just for fun. After a few days, I had a basic implementation of the game which I am using as a testbed to experiment with QML.
Well, it has been fun. QML is fun. I have enjoyed programming with it. Scripting languages are nice with good tools, and Qt Creator did not dissapoint me.
You can find the source code the git repository at:
Also you can find a release in a zip file at:
Note: I named the game “Zij Lost“, just a mixing of all the tetromino letters, which happens to mean something in Dutch, even although it does not have much sense without a context.
New link: just found a guide to game creation in QML which is interesting.
Some images and videos.